O
28

Vent: Took me 3 hours to fix one messed up AI hand in my digital painting

I was making this fantasy scene and the AI got the character's left hand all twisted with six fingers. Spent longer fixing it manually in Photoshop than it took to generate the whole rest of the piece. First time I realized how much time these tools save until they don't. Anybody else burn an afternoon untangling AI's weird anatomy mistakes?
3 comments

Log in to join the discussion

Log In
3 Comments
thea857
thea8571mo ago
Spent four hours last week turning a perfectly good dragon into a potato because the AI decided its wing should connect directly to its tail. The anatomy was so bad my cat looked at the screen and walked away in shame. I swear these programs are just trying to humble us one extra thumb and twisted leg at a time.
0
the_zara
the_zara1mo ago
My friend spent 6 hours fixing an AI that gave a horse a human knee joint instead of a hock. The leg bent backwards like it was about to do a trust fall and the horse looked both terrified and personally offended. She said it took her three coffee breaks and a lot of swearing to get it looking like a real animal again.
6
rowan_roberts49
@thea857 I've seen happier expressions on mugs of milk left out too long.
1